
Field guide · no spoilers
Building your first party
Baldur’s Gate 3Recruit for arguments, not for a perfect spreadsheet. A party that disagrees will make the camp scenes worth the loading.
Cover three jobs early: someone who can open a conversation, someone who can open a lock, and someone who can end a fight if the first two fail.
Long rest more often than a war game tells you to. The story hides in the pauses, and a tired party makes worse moral choices.
Save before you tease a companion. The funny line and the disastrous line often share a button.
Agree with your real-life group on a stopping chapter before you start. The game will always offer one more door.